Playground

Digital Tangible Interactive Immersive

Objects Installations

LEDs Electronics Programming

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Playground is an interactive art installation about enabling and encouraging the human act of play within public spaces. It captures your movements and replaces them with avatars in a simulated world inspired by the spaces we play in as children: the park, the arcade, the kitchen floor, and our own imaginations. Here you can stack blocks, touch the stars, and bury a friend in sand. You can also activate 1v1 games with special gestures.

With 18,900 LEDs, 2800 watts of power, 72 square meters of plastic baffles, 2 body tracking Kinect cameras, and thousands of hours of design programming, and fabrication, we brought Playground to life.

Collaborators: Steve Pomeroy, Damien Paul, Jyro Blade, Ian Schlaepfer

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